UK Policy Lab's Serious Game - Systemic

I've just come across this game and now I'd love to find people to play it with.

public policyserious gamesPolicy Lab

I recently came across the UK Policy Lab's serious game called Systemic and it looks really interesting. In particular this meta rule stood out a particularly good sign of the potential for a game to generate surprise, learning, insights, and replayability:

Screen shot of the 'You go on strike!' citizen action card which shows the ability to design a new rule for the game

The "secret goals" do not seem to have much variability and so I could imagine players would quickly learn all of them after one playthrough. Perhaps one way would be to have the secret goals change in the middle of the game and have more options for what they would be, e.g. roll a die and add that number to the points you need to win.

But maybe this is not an important aspect of the game play... it's not clear to me yet what "individually winning" looks and feels like in this game, so I'd like to play it with others to find out.